This is by far the hardest achievement in the game because you need to end the game with 0 alignment from everyone.
As general rules:
- Do not talk to anyone you don't have to.
- "Say Nothing"
Bare in mind that certain actions cause alignment changes for a lot of people. A list of most of these changes can be found here.
The achievement pops when the credits start scrolling.
Guide[]
Act I[]
- To Rook 25:
- "Say nothing"
- "Escort? Should we be worried?"
- "Why would anyone wish for War?"
- "Sounds like you've got yourself a catch 22 situation." [Rook 25 +1]
- "So, why are these particular Mercenaries bothering us?"
- "Who or what is 'the K?'"
- "Do you think Knight 15 feels the same way about Kiril?" [Rook 25 +2]
- "Say nothing"
- Take the B.U.S.
- "Say nothing"
- Get C.M.C. from Knight 15. "Say nothing" to her and Rook 9.
- To Pawn 1 [Pawn 1 -1]:
- "I only wanted to say hi." [Pawn 1 -1]
- "Say nothing"
- "Say nothing"
- Do the V.T. training scenario.
- To Pawn 32:
- "It's not my problem." [Pawn 32 +2]
- "Say nothing"
- Wait 10 minutes (less than that) for Rook 9 to tell you he unlocked the door.
- To Rook 9:
- "Say nothing"
- "Say nothing"
- "Say nothing"
- "Say nothing"
- "Say nothing"
- "Say nothing"
- Go to Cabin-1.
- "Say nothing"
- "Say nothing"
- "Say nothing"
- "Say nothing"
- "Say nothing"
- "Say nothing" to Rook 9 about the intercepted message.
- There seems to be another timer here (maybe 5 minutes). I just traveled to all of the rooms activating all of the proximity chatter until being called to Mission Operations.
- "Say nothing" to Kiril Angelov.
- "Say nothing" to Knight 15.
- Save Pawn 1. [see Consortium Alignment for details]
- To Knight 15:
- "Say nothing"
- "Say nothing"
- To Kiril:
- "I'm here, start talking." [Kiril +1]
- "Cut to the chase, Angelov"
- "Say nothing"
- "Say nothing"
- "If you saw it happen, tell me who killed Pawn 7."
- "Yes, out with it!"
- "Say nothing"
- "Say nothing"
- "Say nothing" to Knight 15.
- Do not interact with Yanko.
- "Give me one reason not to end this with your life." [Kiril +2]
- Shoot all of the mercenaries in the face region (except Kiril). [Rook 25 -11]
- Incapacitate Kiril [Kiril -3, Rook 25 +3]
- F-35s: incapacitate 1-4 of them, shoot down the rest (13-16 of them) with your LASER. [see Consortium Alignment for details]
Non-Zero Alignments[]
- Rook 25 -5
Act II[]
- Wait for about 10 minutes until Knight 15 contacts you via C.M.C. to talk to the Queen.
- To Knight 15: "Sure, yeah. Where is she?"
- To Queen:
- "It's a pleasure to meet you, your highness."
- "I think I'll stick to calling you Queen." [Queen +1]
- Knight 15 will mention saving Pawn 1, see that you get [Queen +2], then run away. The conversation will end with no further alignment change.
- Rook 9 gets stuck in Lower Avionics at this point. Do nothing and "Say nothing"
- Head to your bed. When Pawn 64 interrupts, "Say nothing" twice to make him go away.
- Rest in cabin.
- To Rook 25:
- "Say nothing"
- "No way, I won't say anything without proof." [Rook 25 +1]
- "Ha, real cute." [Rook 25 +2]
- To traitor:
- "Say nothing"
- "Say nothing"
- Gun the traitor down without blowing up any airlocks. [Queen -3]
- Take the chip off the traitor B.U.S.
- To Rook 25:
- "Say nothing"
- "Say nothing" [Rook 25 -2]
- Install the chip.
- To King:
- "Say nothing" [-1]
- "Say nothing" [-1]
- "Say nothing"
- In the briefing room:
- "Say nothing"
- "Hi. It sure sounds like you've got some history with this crew" [Rook 3 +1]
- "[Rook 3] What happened that made you leave" [Rook 25 +1]
- "[CMC-King] I'm just fine, thank you. [King +2]"
- "Say nothing"
- "[Rook 3] Leave her alone!" [Rook 3 -2, Rook 25 +2]
- "Say nothing"
- Meet with Kiril in the Brig:
- "Say nothing"
- "Say nothing"
- "You want to be my partner? Absolutely!"
- Equip freefall suit.
- Tell Rook 25 you are ready [Rook 25 +1]
- Jump out of Zenlil.